I'm using Laravel 5.8. I have a route that triggering a view that render my JS
and and detect an iPhone type.
Right now, if I go to the site, it return the text that look like JSON.
<!DOCTYPE html>
<html lang="en">
<head>
<title>iPhoneModel</title>
<link rel="shortcut icon" href="/assets/fe/img/logo/b-logo-apple.png" type="image/x-icon" />
<link rel="apple-touch-icon" sizes="152x152" href="/assets/fe/img/logo/b-logo-apple.png">
<script type="text/javascript" src="//code.jquery.com/jquery-latest.min.js"></script>
<meta name="csrf-token" value="DrSYOd2fbjapdBzgd1nnKjlAnwGZFacy5GQmYaHZ">
<style type="text/css">
body{
font-family: 'Roboto', sans-serif !important;
}
h3 {
color: black;
text-align: center;
margin-top: 20%;
}
p {
color: #36A1F9;
text-align: center;
font-size: 20 px;
}
</style>
</head>
<body>
<code></code>
<div class="text-center">
<img id="image" src="">
</div>
<script type="text/javascript">
var model = getIPhoneModel()
var width = window.screen.width
var height = window.screen.height
var devicePixelRatio = window.devicePixelRatio
function getIPhoneModel() {
// Create a canvas element which can be used to retrieve information about the GPU.
var canvas = document.createElement("canvas");
if (canvas) {
var context = canvas.getContext("webgl") || canvas.getContext("experimental-webgl");
if (context) {
var info = context.getExtension("WEBGL_debug_renderer_info");
if (info) {
var renderer = context.getParameter(info.UNMASKED_RENDERER_WEBGL);
}
}
}
// iPhone X
if ((height / width == 812 / 375) && (devicePixelRatio == 3)) {
return "iPhone X";
} else if ((height / width == 896 / 414) && (devicePixelRatio == 3)) {
return "iPhone XS Max";
} else if ((height / width == 896 / 414) && (devicePixelRatio == 2)) {
return "iPhone XR";
} else if ((height / width == 1024 / 768) && (devicePixelRatio == 2)) {
return "iPad 4";
}
else if ((height / width == 736 / 414) && (devicePixelRatio == 3)) {
switch (renderer) {
default:
return "iPhone 6 Plus, 6s Plus, 7 Plus or 8 Plus";
case "Apple A8 GPU":
return "iPhone 6 Plus";
case "Apple A9 GPU":
return "iPhone 6s Plus";
case "Apple A10 GPU":
return "iPhone 7 Plus";
case "Apple A11 GPU":
return "iPhone 8 Plus";
}
// iPhone 6+/6s+/7+ and 8+ in zoom mode
} else if ((height / width == 667 / 375) && (devicePixelRatio == 3)) {
switch(renderer) {
default:
return "iPhone 6 Plus, 6s Plus, 7 Plus or 8 Plus (display zoom)";
case "Apple A8 GPU":
return "iPhone 6 Plus (display zoom)";
case "Apple A9 GPU":
return "iPhone 6s Plus (display zoom)";
case "Apple A10 GPU":
return "iPhone 7 Plus (display zoom)";
case "Apple A11 GPU":
return "iPhone 8 Plus (display zoom)";
}
// iPhone 6/6s/7 and 8
} else if ((height / width == 667 / 375) && (devicePixelRatio == 2)) {
switch(renderer) {
default:
return "iPhone 6, 6s, 7 or 8";
case "Apple A8 GPU":
return "iPhone 6";
case "Apple A9 GPU":
return "iPhone 6s";
case "Apple A10 GPU":
return "iPhone 7";
case "Apple A11 GPU":
return "iPhone 8";
}
// iPhone 5/5C/5s/SE or 6/6s/7 and 8 in zoom mode
} else if ((height / width == 1.775) && (devicePixelRatio == 2)) {
switch(renderer) {
default:
return "iPhone 5, 5C, 5S, SE or 6, 6s, 7 and 8 (display zoom)";
case "PowerVR SGX 543":
return "iPhone 5 or 5c";
case "Apple A7 GPU":
return "iPhone 5s";
case "Apple A8 GPU":
return "iPhone 6 (display zoom)";
case "Apple A9 GPU":
return "iPhone SE or 6s (display zoom)";
case "Apple A10 GPU":
return "iPhone 7 (display zoom)";
case "Apple A11 GPU":
return "iPhone 8 (display zoom)";
}
// iPhone 4/4s
} else if ((height / width == 1.5) && (devicePixelRatio == 2)) {
switch(renderer) {
default:
return "iPhone 4 or 4s";
case "PowerVR SGX 535":
return "iPhone 4";
case "PowerVR SGX 543":
return "iPhone 4s";
}
// iPhone 1/3G/3GS
} else if ((height / width == 1.5) && (devicePixelRatio == 1)) {
switch(renderer) {
default:
return "iPhone 1, 3G or 3GS";
case "ALP0298C05":
return "iPhone 3GS";
case "S5L8900":
return "iPhone 1, 3G";
}
} else {
return "Not an iPhone";
}
}
$('h3').text(model)
$('#height').text('height : ' + height)
$('#width').text('width : ' + width)
$('#devicePixelRatio').text('ratio : ' + devicePixelRatio)
var obj = JSON.stringify(jQuery.parseJSON( '{ "model": "' + model +'" }' ),null,4);
$('code').text(obj)
</script>
</body>
</html>
How can I turn this route into an API that return JSON ?
Am I approaching the dead-end ? I hope not. đą
via Chebli Mohamed
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